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 Rib Wrangling

Breakdown

References

Inspired by pigeons.

First few stages of model and materials.

Modeling and Adding ppShinny

Lighting Adjustments & First Textures

Adding Baby Pigeon Teapots

ppGlass Test & Adding of Wall

 

Adding Third Wall & Adjusting Wall Textures

 

Part of RIB Code

 

In this project we had to create a teapot using RIB Coding. Everything in this compostion was created soley with RIB Coding.

While coming into this project unaware of how RIB coding worked, I very much enjoyed figuring out coding. I was skeptical about liking this at all and also wondered how much different it would be from the usual Maya Interface. However, overall from the project I realized there is a lot of potential in RIB and also think that perhaps creating a few things through RIB is easier then creating through the usual interface.

 

Final Thoughts

 

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